# Game Modes

## Modes

<mark style="color:purple;">**Memoverse**</mark> has an asynchronous PvP mode, divided into two parts - <mark style="color:red;">**Attack Mode**</mark> and <mark style="color:yellow;">**Defense Mode**</mark>

<mark style="color:red;">**Attack Mode**</mark> - the **Player** must remember the location of all the **Loci** in the **opponent's Palace**, place them in the proper spot, and recreate the **Palace**

<mark style="color:yellow;">**Defense Mode**</mark> - the **Player** defends their own **Palace** by placing **Rooms**, **Loci,** and **Traps** that will make it harder for other **Players** to recreate

## Time

<mark style="color:purple;">**Memoverse**</mark> has a conditional time - a day, which is equal to one hour of real-time.

* The game day is divided into two phases of half an hour: :sunny:**Day** and :new\_moon:**Night**
  * During the :sunny:**Day**, the Player has access to the <mark style="color:yellow;">**Defense mode**</mark>
  * During the :new\_moon:**Night**, the Player has access to the <mark style="color:red;">**Attack mode**</mark>


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