# Attack Mode

### :white\_check\_mark:Attack availability

<mark style="color:red;">**Attack Mode**</mark> is available to the Player if he has the <mark style="color:red;background-color:red;">**Ataсker's NFT**</mark>. :coin:**MEMO-P** received during attacks are accumulated on this NFT

### :homes:Objects to attack

The **Player** selects a **Palace** to attack on the <mark style="background-color:green;">**Global Map**</mark> or uses the automatic search option to attack the **Palace**&#x20;

* The **Player** chooses to interact with the **Palace** - <mark style="color:red;">**Attack**</mark> or <mark style="color:orange;">**Explore**</mark>. By selecting <mark style="color:orange;">**Explore**</mark>, the **Player** turns on the attack delay of 1 game **Day** for this **Palace**

### :flag\_ch:**Modes**

**RbR (Room by Room) Mode - Player** recreates **Palace** room by room

**WP (whole palace) Mode - Player** recreates whole **Palace** at once

### :heart\_decoration:Heart's Containers

* Player's <mark style="color:red;background-color:red;">**Ataсker's NFT**</mark> has **Heart's Containers** in <mark style="color:red;">**Attack Mode**</mark>
* The number of **Heart's Containers** depends on the rarity of the NFT
* 1 Container is filled in 5 minutes
  * Containers can be filled with :coin:**MEMO-P**
* <mark style="color:red;">**Attack Mode**</mark> is available if the **Player** has 3 filled **Heart's Containers**
* **Heart's Containers** are spent (-1)
  * if the Player placed **Loci** in the wrong place
  * from the effects of **Traps**
  * not reaching maximum time for recreating

### :checkered\_flag:Reward

**Room** or **Palace** is considered completed when the **Player** has set all **Loci** in their places

* Time for recreating is calculated based on the size of the **Room**, the number of **Loci**, the set of **Traps**
  * there are three types of time - maximum (bronze), average (silver), minimum (gold)
  * each type of time has its own reward in :coin:**MEMO-P**
* Upon successful <mark style="color:red;">**Attack**</mark> of the **Palace** (full restoration of all **Rooms**), the **Player** is rewarded with :coin:**MEMO-P** and <mark style="color:green;background-color:yellow;">**Trophy NFT**</mark> (if installed in the lobby)
  * the reward is calculated based on the time and the number of **Loci** in the **Room** and **Palace**


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